
^3---> ^1Crosshair and HUD Settings^3<---

^5UFT Crosshairs
ch_crossHairColor ^2(default White) 
^2Set this to a hexadecimal string (0xRRGGBB) to customize your crosshair color: e.g. 0xFF0000 for red, 0x0000FF for blue, 0x00FF00 for green, and 0x80FF80 for light green. The following English colors are also supported: white, black, red, green, blue, yellow, magenta, cyan, and gray (or grey). NOTE: This setting is only meaningful if cg_crosshairHealth is "0".

cg_crossHairHealth ^2(default 1) 
^2Set to "1" to have the crosshair's color change to reflect the status of your health and armor. Set this to "0" to disable the feature. 

ch_crossHairNameAlpha ^2(default 1.0)
^2Set this cvar to values less than 1.0 to makes the crosshair names more transparent.

ch_crossHairNameOffset ^2(default 0)
^2Use negative numbers move the crosshair names up and positive numbers to move the crosshair names down.

cg_crossHairPulse ^2(default 1) 
^2Set to "1", the crosshair to pulse when you pick up items. Set to "0" to disable this feature. 


^5UFT Heads-Up-Display
cg_centerPrintTime ^2(default 3.0) 
^2This is the amount of time huge messages (like "You thawed ...") will remain in the center of your screen.

cg_cpmHUD ^2(default 2)
^2set to "0" to always use the original Q3 HUD, set to "1" to always use the promode HUD, set to "2" to use the original Q3 HUD in games with promode off and use the promode HUD in games with promode on.

cg_drawClock ^2(default 1)
^2Set to "1" displays the current time in the upper right corner of the screen when the scoreboard is displayed.  Set to "0" does not display the current time with the scoreboard.

cg_drawFriend ^2(default 1) 
^2Set to "1" turns on health/armor bars over teammates heads (A single bar showing how thawed a corpse is replaces these 2 bars when a player is frozen), Set to "2" to display the old-school yellow triangles, Set to "0" to turn off display.

ch_drawFrozen ^2(default 1) 
^2Set this to "1" to have your "% Frozen" or "% Thawed" indicator drawn when you are frozen. Set this to "0" to disable the indicator.

cg_iceChips ^2(default 1) 
^2Set to "1" to show ice chips when someone thaws. Set to "0" to disable the visual effect. This will give slightly faster frame rates. You can also set this in the SETUP->GAME OPTIONS menu.

cg_lastCue ^2(default 1)
^2Set this to "0" if you'd rather not hear the "last man" buzzer.

cg_nomip ^2(default 0) 
^2Displays selected graphic aspects of the game at picmip 0 regardless of the r_picmip setting.  Add up these numbers for the graphics you want to nomip: 1 - LightningGun shaft, 2 - PlasmaGun bolt, 4 - Rocket Launcher explosions, 8 - Grenade Launcher explosions, 16 - Bullets (machinegun and shotgun), 32 - Railgun, 64 - BFG, 128 - Blood marks, 256 - Smoke puffs, 512 - Armors, weapons, other items around the map ... or use "-1" to enable nomip for all of the above.

cg_noStats ^2(default 0) 
^2Set this to "1" if you'd rather the server didn't dump your stats to the console at the end of every map.

cg_noVoiceChats ^2(default 0) 
^2Setting this to "1" will filter out all voice chat messages.

cg_weather ^2(default 1)
^2Set to "1" to show the autothaw-time-based weather effects (i.e. the snow). Set this to "0" if you would rather not see the snow. You can also set this in the SETUP->GAME OPTIONS menu.


^5Scroll up in the console to view the entire help screen.
