
^3---> ^1Hunt Mode Help ^3<---

^5Hunt mode is enabled by doing a ^2callvote huntmode 1 ^5or ^2callvote huntmode 2 ^5in the Casual mode.

Mode 1
^2Teams take turns having a "Hunter." The game automatically gives a random player on the team the Invisibility powerup. If he drops it, anyone may pick it up. (This means your team can have a hunter twice in a row if you manage to freeze the opposite team's hunter.)

Mode 2
^2Everyone is invisible, and teams take turns having a "Seer". The game automatically gives a random player on the team the Sight powerup (which is new). The same dropping rules apply.


^2The new Invisibility effect makes players more visible as they speed up. Any speed between 0 and walking speed makes a player completely invisible (except for his breath). Any speed between running speed and moderate strafe-jumping speed makes a player very visible. Firing your weapon makes you extremely visible for about a second, as the muzzle flash propogates over your invisibility field. It encourages careful sneakiness.


^5Scroll up in the console to view the entire help screen.

